game4automation.EthernetIPSignal Class Reference
Inheritance diagram for game4automation.EthernetIPSignal:
game4automation.InterfaceSignal

Public Member Functions

void Init ()
 
void SetValue ()
 
void GetValue ()
 
string GetStatus ()
 
- Public Member Functions inherited from game4automation.InterfaceSignal
 InterfaceSignal (string name, DIRECTION direction, TYPE type)
 
void UpdateSignal (Signal signal)
 

Public Attributes

Tag< RealPlcMapper, float > tagfloat
 
Tag< BoolPlcMapper, bool > tagbool
 
Tag< SintPlcMapper, sbyte > tagsint
 
Tag< DintPlcMapper, int > tagdint
 
Tag< IntPlcMapper, short > tagint
 
- Public Attributes inherited from game4automation.InterfaceSignal
Signal Signal
 
string Name
 
TYPE Type
 
DIRECTION Direction
 
int Mempos
 
byte Bit
 
string SymbolName
 
string Comment
 
string OriginDataType
 

Additional Inherited Members

- Public Types inherited from game4automation.InterfaceSignal
enum  TYPE {
  BOOL, INT, REAL, TRANSFORM,
  UNDEFINED
}
 
enum  DIRECTION { NOTDEFINED, INPUT, OUTPUT, INPUTOUTPUT }