game4automation.HelloWindow Class Reference
Inheritance diagram for game4automation.HelloWindow:

Public Member Functions | |
void | Open () |
Static Public Attributes | |
static Texture2D | image = null |
Member Data Documentation
◆ TextInto
string game4automation.HelloWindow.TextInto |
Initial value:
= "\n" +
"Game4Automation is an open framework for developing industrial digital twins. Game4automation can be used for simulation, virtual commissioning, and 3D Human Machine Interfaces. Let's change the game for Digital Twins - affordable, shared source, extendable, and with gaming power based on Unity."
◆ TextRate
string game4automation.HelloWindow.TextRate |
Initial value:
=
"\nYou are happy with our solution? Please rate our solution on the Unity Asset store."
◆ TextReleaseNotes
string game4automation.HelloWindow.TextReleaseNotes |
Initial value:
=
"\nIf you are upgrading from a previous version please first check our release notes."
◆ TextUpgrade
string game4automation.HelloWindow.TextUpgrade |
Initial value:
=
"\nYou need more functions like more automation interfaces or the ability to work with large CAD assemblies, then you could upgrade to game4automation Professional."
◆ URLLinkedIn
string game4automation.HelloWindow.URLLinkedIn |
Initial value:
=
"https://www.linkedin.com/groups/9004088/"
◆ URLReleaseNotes
string game4automation.HelloWindow.URLReleaseNotes |
Initial value:
=
"https://forum.game4automation.com/knowledge-bases/2/articles/111-release-notes"