game4automation.InspectorController Class Reference
Inheritance diagram for game4automation.InspectorController:

Public Member Functions

void Add (Inspector inspector)
 
bool DisplayThisField (string field)
 
bool DisplayThisComponent (Component component)
 
bool DisplayThisObject (GameObject obj)
 

Public Attributes

RuntimeHierarchy RuntimeHierarchy
 
RuntimeInspector RuntimeInspector
 
WindowController InspectorSlideButton
 
bool ExpandInspectorItems
 
bool HideTransform
 
bool HideMeshFilters
 
bool HideMeshRenderers
 
bool HideRigidBody
 
bool HideCollider
 
List< string > DontShowObjectWithNames = new List<string>()