game4automation.LightGroup Class Reference

The LightGroup is used to be able to set centralized multiple lights. More...

Inheritance diagram for game4automation.LightGroup:

Public Member Functions

void SetIntensity (LightGroupEnum group, float intensity)
 Sets the intensity if the light is assigned to the LightGroup group.

Public Attributes

LightGroupEnum Group
 The group of the light.

Detailed Description

You can attach a LightGroup to any light in the scene. Game4AutomationController will use the LightGroup to set the light intensity.