game4automation.LogicStep_Delay Class Reference
Inheritance diagram for game4automation.LogicStep_Delay:
game4automation.LogicStep

Public Member Functions

void FixedUpdate ()
 
- Public Member Functions inherited from game4automation.LogicStep
void StartStep ()
 

Public Attributes

float Duration
 
- Public Attributes inherited from game4automation.LogicStep
string Name
 
float State = 0
 
bool StepActive = false
 

Protected Member Functions

override void OnStarted ()
 
- Protected Member Functions inherited from game4automation.LogicStep
void NextStep ()
 
bool NonBlocking ()
 
void NextStep (string name)
 
void Start ()