game4automation.LogicStep_SetSignalBool Class Reference
Inheritance diagram for game4automation.LogicStep_SetSignalBool:

Public Attributes | |
Signal | Signal |
bool | SetToTrue |
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string | Name |
float | State = 0 |
bool | StepActive = false |
Protected Member Functions | |
new bool | NonBlocking () |
override void | OnStarted () |
new void | Start () |
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void | NextStep () |
bool | NonBlocking () |
void | NextStep (string name) |
void | Start () |
Additional Inherited Members | |
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void | StartStep () |