game4automation.LogicStep_SetSignalBool Class Reference
Inheritance diagram for game4automation.LogicStep_SetSignalBool:
game4automation.LogicStep

Public Attributes

Signal Signal
 
bool SetToTrue
 
- Public Attributes inherited from game4automation.LogicStep
string Name
 
float State = 0
 
bool StepActive = false
 

Protected Member Functions

new bool NonBlocking ()
 
override void OnStarted ()
 
new void Start ()
 
- Protected Member Functions inherited from game4automation.LogicStep
void NextStep ()
 
bool NonBlocking ()
 
void NextStep (string name)
 
void Start ()
 

Additional Inherited Members

- Public Member Functions inherited from game4automation.LogicStep
void StartStep ()