Welcome to the realvirtual.io documentation.
realvirtual.io is a framework for Automation Concept Design, Simulation, Virtual Commissioning and 3D HMI based on Unity.
Please note that Game4Automation has been renamed to realvirtual.io. For backward compatibility, all development-related names (namespaces, compiler definitions, folder structure) will continue to use game4automation.
To get started please follow these steps:
We are providing some additional assets and examples on realvirtual.io Community (Github):
This is also a place where you could share your assets to the realvirtual.io users community.
If you need help, detect a bug or if you have a request please use our support forum. If you use a public forum message others can learn alongside you, the forum is found here: https://game4automation.userecho.com/
If you need to send a private message please do it here: https://game4automation.userecho.com/?show_feedback_form_private=true
There is an enormous amount of information inclduing tutorials and videos on the Internet for game development with Unity. In most cases you will always find a solution for your specific problem from their very active developer community. We highly recommend checking these resources first, if you decide to look under the realvirtual.io engine hood, and study the Scenes in more detail.
After learning the Basics of Unity based on the links below you should first check the section StartingYourOwnProject for important information about organizing your project and starting your own development.