By using a Source script, new movable units (MUs) can be generated. MUs can be generated in intervals or automatically generated once the last generated MU has travelled a certain distance away from the source. This is useful to automatically generate MUs on a conveyor. The object with the Source script attached to, is like a template. Each time a MU is created, the Source creates a new instance of the object under the defined root Destination in the scene hierarchy.

The source can also manually create (MUs) when you press ā€œCā€. The source will deletw all generated (MUs) when you press ā€œDā€ on the keyboard.

This is the property window of the source:

Public properties and methods

Please check the Game4Automation Class Reference for more information about the properties and methods of this component.

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