By using a Source script, new movable units (MUs) can be generated. MUs can be generated in intervals or automatically generated once the last generated MU has travelled a certain distance away from the source. This is useful to automatically generate MUs on a conveyor. The object with the Source script attached to, is like a template. Each time a MU is created, the Source creates a new instance of the object under the defined root Destination in the scene hierarchy.
The source can also manually create (MUs) when you press “C”. The source will deletw all generated (MUs) when you press “D” on the keyboard.
This is the property window of the source:
Public properties and methods
Please check the Game4Automation Class Reference
for more information about the properties and methods of this component.
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